A TypeScript cheat sheet with the most important concepts, functions, methods, and more. A complete quick reference for beginners.
npm install typescript --save-dev
npm tsc
TypeScript is a superset of JavaScript that adds static typing, interfaces, and compile-time error checking. It compiles down to plain JavaScript.
let age: number = 25;
let name: string = "Alice";
let isOnline: boolean = true;
let notSure: any = "Could be anything";
let nothingHere: null = null;
let notDefined: undefined = undefined;
let symbolValue: symbol = Symbol("unique");
let bigIntValue: bigint = 9007199254740991n;
let numbers: number[] = [1, 2, 3];
let fruits: Array<string> = ["apple", "banana"];
let mixed: (string | number)[] = ["one", 2, "three"];
let person: [string, number];
person = ["John", 30]; // ✅
person = [30, "John"]; // ❌ Error
enum Direction {
Up = 1,
Down,
Left,
Right
}
let move: Direction = Direction.Up;
enum Status {
Success = "SUCCESS",
Error = "ERROR"
}
type ID = string | number;
let userId: ID = 123;
type Callback = () => void;
interface User {
name: string;
age: number;
isAdmin?: boolean; // optional
readonly id: number; // readonly
}
const user: User = { name: "Bob", age: 25, id: 1 };
interface Animal {
name: string;
}
interface Dog extends Animal {
breed: string;
}
const dog: Dog = { name: "Fido", breed: "Labrador" };
function greet(name: string): string {
return `Hello, ${name}`;
}
const add = (a: number, b: number): number => a + b;
function log(message: string, userId?: string) {
console.log(message, userId ?? "Guest");
}
function multiply(a: number, b: number = 2) {
return a * b;
}
function sum(...numbers: number[]): number {
return numbers.reduce((acc, curr) => acc + curr, 0);
}
function combine(a: number, b: number): number;
function combine(a: string, b: string): string;
function combine(a: any, b: any): any {
return a + b;
}
type Status = "success" | "error" | "loading";
type UserInfo = { name: string };
type AdminInfo = { admin: boolean };
type AdminUser = UserInfo & AdminInfo;
type Alignment = "left" | "center" | "right";
let align: Alignment = "left";
function identity<T>(value: T): T {
return value;
}
let num = identity<number>(42);
let str = identity("Hello");
interface Lengthwise {
length: number;
}
function logLength<T extends Lengthwise>(arg: T): void {
console.log(arg.length);
}
interface GenericIdentityFn<T> {
(arg: T): T;
}
const myIdentity: GenericIdentityFn<number> = identity;
class Person {
name: string;
constructor(name: string) {
this.name = name;
}
greet() {
console.log(`Hello, I'm ${this.name}`);
}
}
const alice = new Person("Alice");
alice.greet();
class Car {
public brand: string;
private speed: number;
protected year: number;
constructor(brand: string, speed: number, year: number) {
this.brand = brand;
this.speed = speed;
this.year = year;
}
}
abstract class Animal {
abstract makeSound(): void;
move(): void {
console.log("Moving...");
}
}
class Dog extends Animal {
makeSound() {
console.log("Woof!");
}
}
interface Vehicle {
start(): void;
}
class Bike implements Vehicle {
start() {
console.log("Bike starting...");
}
}
let someValue: unknown = "Hello TypeScript";
let strLength: number = (someValue as string).length;
let input: string | null = null;
let result = input ?? "Default";
const user = { profile: { name: "Alice" } };
console.log(user.profile?.name); // Alice
console.log(user.address?.street); // undefined
namespace Utils {
export function log(msg: string) {
console.log(msg);
}
}
Utils.log("Hello");
// math.ts
export function add(a: number, b: number) {
return a + b;
}
// app.ts
import { add } from "./math";
console.log(add(2, 3));
// logger.ts
export default class Logger {
log(msg: string) {
console.log(msg);
}
}
// main.ts
import Logger from "./logger";
const logger = new Logger();
logger.log("Info");
async function fetchData(): Promise<string> {
return "Data loaded";
}
fetchData().then(console.log);
interface User {
id: number;
name: string;
}
async function getUser(id: number): Promise<User> {
// Simulate fetch
return { id, name: "User" };
}
interface Config {
readonly apiKey: string;
}
type Point = Record<"x" | "y", number>;
const origin: Point = { x: 0, y: 0 };
function isString(value: any): value is string {
return typeof value === "string";
}
function process(value: string | number) {
if (isString(value)) {
console.log(value.toUpperCase());
} else {
console.log(value.toFixed(2));
}
}
interface Dictionary {
[key: string]: string;
}
const dict: Dictionary = { hello: "world" };
type Flags = { [K in "option1" | "option2"]: boolean };
const flags: Flags = { option1: true, option2: false };
type NonNullable<T> = T extends null | undefined ? never : T;
type SafeString = NonNullable<string | null>; // string
let value: unknown;
value = 5; // OK
// console.log(value.length); // Error
let anyValue: any;
anyValue = 5;
console.log(anyValue.length); // No error, but risky
function throwError(msg: string): never {
throw new Error(msg);
}
function sealed(target: any) {
Object.seal(target);
Object.seal(target.prototype);
}
@sealed
class SealedClass {}
interface Todo {
title: string;
description: string;
completed: boolean;
}
// Partial
type PartialTodo = Partial<Todo>;
// Required
type RequiredTodo = Required<PartialTodo>;
// Pick
type TodoPreview = Pick<Todo, "title" | "completed">;
// Omit
type TodoWithoutDesc = Omit<Todo, "description">;
// ReturnType
function f() { return { x: 10, y: 3 }; }
type P = ReturnType<typeof f>;
// Parameters
type Params = Parameters<(a: number, b: string) => void>;
interface Person {
name: string;
age: number;
}
type PersonKeys = keyof Person; // "name" | "age"
const person = { name: "Alice", age: 30 };
type PersonType = typeof person; // { name: string; age: number }
type ReturnType<T> = T extends (...args: any[]) => infer R ? R : any;
const max: number = 100;
if (max > 50) {
console.log("Large");
}
const isEven: boolean = (10 % 2 === 0) ? true : false;
const color: string = "red";
switch (color) {
case "red":
console.log("Stop");
break;
default:
console.log("Go");
}
for (let i: number = 0; i < 5; i++) {
console.log(i);
}
let count: number = 0;
while (count < 5) {
console.log(count++);
}
const arr: number[] = [1, 2, 3];
for (const num of arr) {
console.log(num);
}
const obj = { a: 1, b: 2 };
for (const key in obj) {
console.log(key);
}
const nums: number[] = [1, 2, 3];
// Map
const doubled: number[] = nums.map(n => n * 2);
// Filter
const evens: number[] = nums.filter(n => n % 2 === 0);
// Reduce
const sum: number = nums.reduce((acc, curr) => acc + curr, 0);
const readOnlyNums: ReadonlyArray<number> = [1, 2, 3];
// readOnlyNums.push(4); // Error
const set: Set<number> = new Set([1, 2, 3]);
set.add(4);
set.delete(1);
const map: Map<string, number> = new Map();
map.set("one", 1);
map.get("one"); // 1
const car: { type: string, mileage?: number } = {
type: "Toyota"
};
interface StringArray {
[index: number]: string;
}
const myArray: StringArray = ["Bob", "Fred"];
interface Square {
color: string;
width: number;
}
// const redSquare = { color: "red", width: 100, height: 100 }; // Error if strict
namespace Geometry {
export interface Point {
x: number;
y: number;
}
export function distance(p1: Point, p2: Point): number {
return Math.sqrt((p1.x - p2.x) ** 2 + (p1.y - p2.y) ** 2);
}
}
// tsconfig.json { "compilerOptions": { "moduleResolution": "node" } }
const [first, second]: [number, number] = [1, 2];
const { name: userName, age }: { name: string, age: number } = { name: "Alice", age: 30 };
const arr1: number[] = [1, 2];
const arr2: number[] = [...arr1, 3, 4];
const greeting: string = `Hello, ${name}`;
const square = (x: number): number => x * x;